Critical Studies in Computational Media, Arts & Cultures
Introduction to scholarship at the nexus of theory and practice. Includes theoretical readings in computational media, arts, and cultures across a wide range of disciplines, including: new media studies, technology studies, philosophy, cultural studies, information science, informatics, cybernetics, cultural analytics, communication studies, technology and ethics, code and software studies, game studies, platform studies, and critical digital humanities, among others. Approaches also include media archeology and transnational perspectives. Orientation towards the CMAC Media Labs and other computationally-based projects around campus for case-study based exploration and possible future work.